![]() Please select them manually instead.Released last August by Canadian developers Thunder Lotus, Spiritfarer is as much about where we've been and what we leave behind as it is about where we're going. → Changing a part of a premade outfit unselects all the parts of the full outfit from the wardrobe. Inconsistency in the translation of “Garden” in Russian.Inconsistency in the translation of “Savoury Vegetable” in Chinese.Typo in “Green Shoes” in Alice’s Wardrobe.It is possible to fall through the ground next to the dock at Gurenu Fields and get stuck under the island.Required shenanigans item are not removed from inventory for The Right Kind of Spice.Stop the boat and try again with the proper outfit. Alice doesn’t recognize me even when I’m wearing the proper outfit.Albert has a typo in one of his jokes in Russian.Bruce & Mickey’s quest “A Taste of Home” does not trigger if you upgrade their house before it starts, leading to their story being blocked.Playing the guitar in a building when you encounter a dragon event can lead you to be stuck in the building.There’s a typo in Gwen’s dialogue when she explains your need to go to sleep.Spark effects fly through the walls of the Crusher and Smith, instead of bouncing inside.Pressing ESC or the Back button will fix the issue. Daffodil becomes stuck when hugging a Spirit.Astrid gets stuck in a loop of entering/exiting her house when the kitchen is built underneath it.Save & Quit or visiting an island should fix the issue. Spirits occasionally get stuck on ladders.It is possible to enter a wall in Kalstein Mines and fall off the edge of the world.The Smithy stops functioning when a loading screen is triggered while an object is still in the Smithy.Gwen may appear on islands even when their narrative should not permit it.Daffodil’s animations will occasionally get stuck.Atul’s final quest may finish upon talking to two guests instead of the required three.A loss of functionality can occur in Build/Edit/Improve mode in the Blueprint Station.The boat can get stuck during an event at night if a spirit is missing or Safe Travel is active. ![]() Press the interact button repeatedly until the conversation stops.
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